In Rush'N Attack Ex-Patriot, a
covert struggle erupts between Russia and the United States for military intelligence during the shadow of the Cold War. When the CIA discovers that the Russians have found a never-before-seen material used to create devastating nuclear missiles, they form a secret branch called "Harvest" to infiltrate and investigate the Soviet weapons program. The Cold War soon ends without fanfare, and the operation is shut down. Decades later, new agent Sergeant Sid Morrow, call sign "Wolf Spider," is tasked with retrieving a deserted Harvest member, reassessing the missile threat, and sabotaging it if necessary. Rush'N Attack Ex-Patriot takes players through three massive environments: a Siberian prison complex, a biological weapons lab, and a nuclear weapons base. In each location, players will have to complete a variety of missions and survive encounters with a diverse array of Russian soldiers, from prison guards to elite paratroopers, snipers, and more. Players choose their own playstyle by moving through each level loudly and quickly or silently and deadly. Almost always outnumbered, players must avoid constant detection from vigilant guards and the ever-present eyes of security cameras. Armed with little more than a knife, players will have to scavenge for weapons and supplies to survive as they are right behind enemy lines.
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covert struggle erupts between Russia and the United States for military intelligence during the shadow of the Cold War. When the CIA discovers that the Russians have found a never-before-seen material used to create devastating nuclear missiles, they form a secret branch called "Harvest" to infiltrate and investigate the Soviet weapons program. The Cold War soon ends without fanfare, and the operation is shut down. Decades later, new agent Sergeant Sid Morrow, call sign "Wolf Spider," is tasked with retrieving a deserted Harvest member, reassessing the missile threat, and sabotaging it if necessary. Rush'N Attack Ex-Patriot takes players through three massive environments: a Siberian prison complex, a biological weapons lab, and a nuclear weapons base. In each location, players will have to complete a variety of missions and survive encounters with a diverse array of Russian soldiers, from prison guards to elite paratroopers, snipers, and more. Players choose their own playstyle by moving through each level loudly and quickly or silently and deadly. Almost always outnumbered, players must avoid constant detection from vigilant guards and the ever-present eyes of security cameras. Armed with little more than a knife, players will have to scavenge for weapons and supplies to survive as they are right behind enemy lines.
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