WarPlan
is a highly accurate World War II simulation engine. It balances realism and playability, combining the best of over 50 years of World War II board games. Play World War II recreated in every detail, thanks to the flexibility of the engine and database.
Kraken Studios places an emphasis on games that are easy to use and difficult to win. WarPlan uses one of the best interfaces to minimize micromanagement so players can focus on playing and thinking.
Scales
The game scale is massive, covering 70 different possible countries, on a large map measuring 30 miles / 50 km per hex using Peters map scaling (which better represents real-world distances). The land scale is 15,000-60,000 men, the air scale is 300-400 aircraft, and the naval scale is 2 capital ships + support ships.
Combat System:
Combat takes place on land, with multi-hex attacks based on action points, allowing for multiple moves and attack tactics that allow for front-breaking; in the air, where you can attack specific targets and may automatically support ground attacks; and at sea, where fleet and carrier positions affect detection. Night, surface, submarine, and carrier-based operations are available. Use the control zone to restrict enemy movement. Minimum
system requirements :
is a highly accurate World War II simulation engine. It balances realism and playability, combining the best of over 50 years of World War II board games. Play World War II recreated in every detail, thanks to the flexibility of the engine and database.
Kraken Studios places an emphasis on games that are easy to use and difficult to win. WarPlan uses one of the best interfaces to minimize micromanagement so players can focus on playing and thinking.
Scales
The game scale is massive, covering 70 different possible countries, on a large map measuring 30 miles / 50 km per hex using Peters map scaling (which better represents real-world distances). The land scale is 15,000-60,000 men, the air scale is 300-400 aircraft, and the naval scale is 2 capital ships + support ships.
Combat System:
Combat takes place on land, with multi-hex attacks based on action points, allowing for multiple moves and attack tactics that allow for front-breaking; in the air, where you can attack specific targets and may automatically support ground attacks; and at sea, where fleet and carrier positions affect detection. Night, surface, submarine, and carrier-based operations are available. Use the control zone to restrict enemy movement. Minimum
system requirements :
- Operating System: Windows 8.1, Windows 10 (64-bit only)
- Processor: Intel Core i3 or equivalent
- Memory: 4 GB RAM
- Graphics: Graphics card supporting DX10 (Shader Model 4.0)
- DirectX: Version 9.0c
- Storage: 414 MB available space
Download