Information:
The goal of each level is to destroy vortices, although some vortices will take several stages to destroy. Upon reaching a level where the vortex can be completely destroyed, it will release its most dangerous swarms to make things even more difficult for our players. The change we've added to this game is that the vortex at each level will continue to grow, sending out ever-increasing waves of enemies to engulf the player, who must constantly fight to push the vortex back. The game is specifically designed to be played with up to 3 friends, although we are considering adding an optional fourth player based on player feedback.
To detonate vortices, the player must destroy enemies to collect their energy. At the top of the vortex are two balls: the player level (a blue ball) and the vortex level (a red ball or black hole). When the energy item sent by the player reaches the vortex, the blue ball reduces the size of the black hole, symbolized by the red ball. However, the black hole, on the other hand, is constantly growing, supplying the blue ball. The game ends when the blue ball makes the red ball disappear or the red ball grows to its maximum size. The concept is relatively new, reusing the existing Beekyr concept and improving it by removing unnecessary parts. Minimum
system requirements :
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The goal of each level is to destroy vortices, although some vortices will take several stages to destroy. Upon reaching a level where the vortex can be completely destroyed, it will release its most dangerous swarms to make things even more difficult for our players. The change we've added to this game is that the vortex at each level will continue to grow, sending out ever-increasing waves of enemies to engulf the player, who must constantly fight to push the vortex back. The game is specifically designed to be played with up to 3 friends, although we are considering adding an optional fourth player based on player feedback.
To detonate vortices, the player must destroy enemies to collect their energy. At the top of the vortex are two balls: the player level (a blue ball) and the vortex level (a red ball or black hole). When the energy item sent by the player reaches the vortex, the blue ball reduces the size of the black hole, symbolized by the red ball. However, the black hole, on the other hand, is constantly growing, supplying the blue ball. The game ends when the blue ball makes the red ball disappear or the red ball grows to its maximum size. The concept is relatively new, reusing the existing Beekyr concept and improving it by removing unnecessary parts. Minimum
system requirements :
- Processor: Dual-core @ 2.4GHz
- Memory: 1024 MB RAM
- Graphics: ATI 7540HD
- DirectX: Version 9.0c
- Storage: 200 MB available space
- Additional Notes: Minimum specifications may be lower.
- Processor: CPU DUAL CORE @ 3GHz
- Memory: 2048 MB RAM
- Graphics: GTX 550 Ti
- DirectX: Version 9.0c
- Storage: 200 MB available space
- Additional Notes: Tested on this device.
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