Information
about this game
: In Transport Services, you are responsible for providing transportation for goods or passengers between contracting cities. Cities are revealed as you play, creating new passenger needs. As you nurture your passengers, your cities grow and produce more passengers. There are many passengers waiting, so you have to return some tickets, and your city may lose its luster, as people do not want to live in a city isolated from civilization. Also, as your city reaches a larger size, you will build a factory to produce resources, which you can distribute to your other cities for a profit.
You will be able to build roads for buses and trucks, as the cheapest option for short distances; railways for trains to travel on longer routes with huge capacities; or airports with airplanes for very demanding passengers, which are designed for even longer travel distances.
Main features:
3 difficulty levels in the game. Easy means a stress-free game with no penalties for overcrowded stations. Conversely, Difficulty mode is very difficult for you to reach before you go bankrupt. Then there is Normal mode, which is suitable for everyone who wants some responsibility but does not want the game to punish them too much.
A synthetically generated world.
Cities grow dynamically from a few houses to a metropolis full of high-rise buildings! This is all done by taking care of your cities' needs!
Simple passengers. There are cities of a certain color and passengers of another color within them. This means that a passenger of their color wants to travel to the city of their color.
Simple product consumption. Transport products to all cities, where they are not produced. Make sure all cities have multiple types of products you can deliver. They pay you more if you satisfy all of the city's needs, rather than transporting only one type of product. Minimum
system requirements :
download
about this game
: In Transport Services, you are responsible for providing transportation for goods or passengers between contracting cities. Cities are revealed as you play, creating new passenger needs. As you nurture your passengers, your cities grow and produce more passengers. There are many passengers waiting, so you have to return some tickets, and your city may lose its luster, as people do not want to live in a city isolated from civilization. Also, as your city reaches a larger size, you will build a factory to produce resources, which you can distribute to your other cities for a profit.
You will be able to build roads for buses and trucks, as the cheapest option for short distances; railways for trains to travel on longer routes with huge capacities; or airports with airplanes for very demanding passengers, which are designed for even longer travel distances.
Main features:
3 difficulty levels in the game. Easy means a stress-free game with no penalties for overcrowded stations. Conversely, Difficulty mode is very difficult for you to reach before you go bankrupt. Then there is Normal mode, which is suitable for everyone who wants some responsibility but does not want the game to punish them too much.
A synthetically generated world.
Cities grow dynamically from a few houses to a metropolis full of high-rise buildings! This is all done by taking care of your cities' needs!
Simple passengers. There are cities of a certain color and passengers of another color within them. This means that a passenger of their color wants to travel to the city of their color.
Simple product consumption. Transport products to all cities, where they are not produced. Make sure all cities have multiple types of products you can deliver. They pay you more if you satisfy all of the city's needs, rather than transporting only one type of product. Minimum
system requirements :
- Operating System: Windows 7
- Processor: 2 GHz processor or faster
- Memory: 2 GB RAM
- Graphics: Shader Model 3.0
- DirectX: Version 9.0
- Storage: 500MB available space
- Operating System: Windows 7, 8.1, 10
- Processor: Dual-core processor 2 GHz or faster
- Memory: 4 GB RAM
- Graphics: Shader Model 3.0
- DirectX: Version 11
- Storage: 500MB available space
download
