Information
straight from motorcycle physics and dynamics textbooks.
TDR's roots were intertwined from the very beginning with the most important academic papers on motorcycle dynamics (e.g., V. Cossalter). We worked hard to understand the physics behind motorcycles so that we could replicate them as accurately as possible in this project. This isn't just taken from thin air: everything is documented with industrial simulation formulas, such as the Magic Formula by Pacjecka, which we used as the basis for creating the actual frame model. Our intention was to build a game that could deliver as authentic a real-life experience as possible.
Realistic, but with fun!
We're fully committed to creating a game that offers the utmost realism, but can also be enjoyed with a simple joypad and without frustration. Of course, TDR isn't an arcade game, which means you'll make mistakes. Late braking, lurching, unwanted wheelie, and excessive slippage will ruin your gesture. Thanks to a learning curve accessible to anyone, the more you race, the more you learn your limits and become a better rider with every lap. We definitely want TDR to be the pinnacle of simulation experience, but also something that can be enjoyed with a lot of fun!
Dynamic Tire Wear:
Tires have dynamic wear, physically simulated by the patch where the rubber touches the asphalt. Track conditions and your riding style determine the tire's performance.
High-Quality Tracks and Motorcycle Models:
All our tracks are replicas of real circuits, rendered with the closest fidelity and highest visual impact, thanks to our high-resolution rendering pipeline. Even our bikes are replicas of real motorcycles, rendered with all real dimensions in mind: frames, spokes, forks, wheelbase, and all data is accurately rendered in the simulation.
Not Just Big Wheels
: At TDR, we don't just want to simulate standard motorcycles; we also like to explore other emerging branches, such as small wheels. We're very fortunate to have the support of a leading brand in this field, like Ohvale. The GP-0 is currently used as the official training bike for many professional riders, and we're happy to have it in our game alongside important brands like Polini, which makes the fastest motorcycle on the track, and YCF, one of the most important companies producing pit bikes. Small wheels will allow us to take the challenge to kart tracks, opening up entirely new horizons in motorcycle simulation.Minimum
system requirements :
download
straight from motorcycle physics and dynamics textbooks.
TDR's roots were intertwined from the very beginning with the most important academic papers on motorcycle dynamics (e.g., V. Cossalter). We worked hard to understand the physics behind motorcycles so that we could replicate them as accurately as possible in this project. This isn't just taken from thin air: everything is documented with industrial simulation formulas, such as the Magic Formula by Pacjecka, which we used as the basis for creating the actual frame model. Our intention was to build a game that could deliver as authentic a real-life experience as possible.
Realistic, but with fun!
We're fully committed to creating a game that offers the utmost realism, but can also be enjoyed with a simple joypad and without frustration. Of course, TDR isn't an arcade game, which means you'll make mistakes. Late braking, lurching, unwanted wheelie, and excessive slippage will ruin your gesture. Thanks to a learning curve accessible to anyone, the more you race, the more you learn your limits and become a better rider with every lap. We definitely want TDR to be the pinnacle of simulation experience, but also something that can be enjoyed with a lot of fun!
Dynamic Tire Wear:
Tires have dynamic wear, physically simulated by the patch where the rubber touches the asphalt. Track conditions and your riding style determine the tire's performance.
High-Quality Tracks and Motorcycle Models:
All our tracks are replicas of real circuits, rendered with the closest fidelity and highest visual impact, thanks to our high-resolution rendering pipeline. Even our bikes are replicas of real motorcycles, rendered with all real dimensions in mind: frames, spokes, forks, wheelbase, and all data is accurately rendered in the simulation.
Not Just Big Wheels
: At TDR, we don't just want to simulate standard motorcycles; we also like to explore other emerging branches, such as small wheels. We're very fortunate to have the support of a leading brand in this field, like Ohvale. The GP-0 is currently used as the official training bike for many professional riders, and we're happy to have it in our game alongside important brands like Polini, which makes the fastest motorcycle on the track, and YCF, one of the most important companies producing pit bikes. Small wheels will allow us to take the challenge to kart tracks, opening up entirely new horizons in motorcycle simulation.Minimum
system requirements :
- Requires 64-bit processor and operating system.
- Operating System: Windows 7 64-bit Service Pack 1
- Processor: Intel Core i5-4460 or AMD FX-8120
- Memory: 8192 MB RAM
- Graphics: Nvidia GTX 770, Radeon HD 7970
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 8 GB available space
- Requires 64-bit processor and operating system.
- Operating System: Windows 10 64-bit
- Processor: Intel Core i5-8600K or AMD Ryzen 5 2600X
- Memory: 16384 MB RAM
- Graphics: GeForce GTX 1070 8GB, Radeon RX 580 8GB
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 10 GB available space
download
Episodes | Mega link | Google link | Megaup link | 1Fichier link | Gofile link |
---|---|---|---|---|---|
The game | download | download | download | download | download |
password | gamezone.to |
