Information:
The Sapling is a short simulation game where you design your own plants and animals, put them in a world together, or run random transformations, and see what evolution does to your ecosystem!
Features:
This sounds just like Spore!
Wessel Stoop has been wanting to play a simulation game where you could build your own plants and animals, put them in a world, and watch what happens since 2002. You can imagine his surprise when Will Wright, the father of simulation games, presented his latest game, Spore, to an enthusiastic audience. When it turned out that Spore had everything except simulations, Wessel decided he wanted to try making one himself. The Sapling is the result of that attempt.
Key Features:
Designing plants and animals.
Speeding up time and watching an ecosystem smoothly operate or slowly collapse (probably the latter
).
A sandbox mode where you can skip time and run random transformations, allowing for true evolution.
An instinct system where you can decide what an animal should do when it hears or sees something.
A procedural animation system so any animal can perform any animation.
Procedural music mixed on the fly.
Everything is designed to be easily expanded by players. Minimum
system requirements :
download
The Sapling is a short simulation game where you design your own plants and animals, put them in a world together, or run random transformations, and see what evolution does to your ecosystem!
Features:
This sounds just like Spore!
Wessel Stoop has been wanting to play a simulation game where you could build your own plants and animals, put them in a world, and watch what happens since 2002. You can imagine his surprise when Will Wright, the father of simulation games, presented his latest game, Spore, to an enthusiastic audience. When it turned out that Spore had everything except simulations, Wessel decided he wanted to try making one himself. The Sapling is the result of that attempt.
Key Features:
Designing plants and animals.
Speeding up time and watching an ecosystem smoothly operate or slowly collapse (probably the latter

A sandbox mode where you can skip time and run random transformations, allowing for true evolution.
An instinct system where you can decide what an animal should do when it hears or sees something.
A procedural animation system so any animal can perform any animation.
Procedural music mixed on the fly.
Everything is designed to be easily expanded by players. Minimum
system requirements :
- Operating System: Windows 7
- Processor: Processor that supports the SSE2 instruction set
- Memory: 4 GB RAM
- Graphics: Graphics card that supports DX10 (Shadow Model 4.0).
- DirectX: Version 10
- Storage: 150 MB available space
- Memory: 16 GB RAM
download
