Space Grunts is a turn- based
, top-down, card-based, turn-based game, similar to Unpredictable where all your battles and interactions are handled using your pack of cards.
Gameplay
Each game plays uniquely through building blocks. No levels are alike, no play sessions are alike. As you progress through the levels, you'll be able to collect items for your inventory: weapons, armor, and dozens of other items. Every item in your inventory is a card in your pack.
Don't want some cards? Don't pick them up! This is how you build your pack in this game: as you progress.
When you encounter aliens, you'll engage them in card battle: either you or the alien will choose the first card, depending on who's attacking whom. Then the other chooses their card. Defeat the alien, and move on to the other! Card battles are quick and straightforward.
The game will generate random events, alternate routes, and decide the effects of the plant seeds on you or the aliens. Like I said: no two games are alike!
Features
Endless variety
- Each game plays like a unique mission for your team - the layout is different every time. From level design to special events and alternate paths, every game will be unique.
Unique card/inventory system
- Your inventory is your pack of cards. Every weapon, armor, or item you pick up is a card you use in battle and sits in your inventory (pack).
Unlockable extras
- Complete challenges to unlock special artifacts that help you in your games. Complete multiple quests to permanently unlock Buff Cards, and increase your experience level to unlock special passive cards. Minimum
system requirements :
, top-down, card-based, turn-based game, similar to Unpredictable where all your battles and interactions are handled using your pack of cards.
Gameplay
Each game plays uniquely through building blocks. No levels are alike, no play sessions are alike. As you progress through the levels, you'll be able to collect items for your inventory: weapons, armor, and dozens of other items. Every item in your inventory is a card in your pack.
Don't want some cards? Don't pick them up! This is how you build your pack in this game: as you progress.
When you encounter aliens, you'll engage them in card battle: either you or the alien will choose the first card, depending on who's attacking whom. Then the other chooses their card. Defeat the alien, and move on to the other! Card battles are quick and straightforward.
The game will generate random events, alternate routes, and decide the effects of the plant seeds on you or the aliens. Like I said: no two games are alike!
Features
Endless variety
- Each game plays like a unique mission for your team - the layout is different every time. From level design to special events and alternate paths, every game will be unique.
Unique card/inventory system
- Your inventory is your pack of cards. Every weapon, armor, or item you pick up is a card you use in battle and sits in your inventory (pack).
Unlockable extras
- Complete challenges to unlock special artifacts that help you in your games. Complete multiple quests to permanently unlock Buff Cards, and increase your experience level to unlock special passive cards. Minimum
system requirements :
- Operating System: Windows 7 or later
- Processor: 2.0 GHz dual-core
- Memory: 2 GB RAM
- Graphics: Intel HD3000 or higher with OpenGL 2.1 support
- Storage: 200 MB available space
- Sound Card: OpenAL supported sound card
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