R-TYPE II is one of those games that remains compelling 20 years later. The developers could have equipped it with more modern graphics and diversified the gameplay, but they preferred to maintain the format pioneered by Irem in 1989. At the same time, they added some nice little features that make the gameplay more accessible—such as difficulty selection, two types of customizable controls, compatibility with MoGa wireless controllers, NVIDIA SHIELD, and Xperia Play, support for multiple languages, and the ability to share your achievements with friends.
The plot is simple: you are the commander of a spaceship tasked with destroying hordes of enemy combat units in a foreign land. In fact, this is where the description of the player's actions in R-Type II ends; you'll have to shoot moving and stationary targets, obtain new rewards and weapons, face "bosses," and much more. Fans of 16-bit games will be delighted by the graphics and soundtrack from 1989.
The plot is simple: you are the commander of a spaceship tasked with destroying hordes of enemy combat units in a foreign land. In fact, this is where the description of the player's actions in R-Type II ends; you'll have to shoot moving and stationary targets, obtain new rewards and weapons, face "bosses," and much more. Fans of 16-bit games will be delighted by the graphics and soundtrack from 1989.