Information:
In qrth-phyl, you will move around and within three-dimensional stages, leaving a permanent trail that you must avoid. Stages are generated algorithmically and adapt according to how you play. The game contains documentary elements that document the development and origins of the siege/snake/worm games from 1976 to the present day.
The game plays in three dimensions, is adaptive, and combines documentary elements.
qrth-phyl continues the algorithmic, generative, and metaphorical arcade design ideas last seen in the previous hermitgames/Verran release, Leave Home.Minimum
System Requirements :
In qrth-phyl, you will move around and within three-dimensional stages, leaving a permanent trail that you must avoid. Stages are generated algorithmically and adapt according to how you play. The game contains documentary elements that document the development and origins of the siege/snake/worm games from 1976 to the present day.
The game plays in three dimensions, is adaptive, and combines documentary elements.
qrth-phyl continues the algorithmic, generative, and metaphorical arcade design ideas last seen in the previous hermitgames/Verran release, Leave Home.Minimum
System Requirements :
- Operating System*: Windows XP
- Processor: 2GHz Core 2 Duo
- Memory: 2 GB RAM
- Graphics: DirectX 9.0c or higher
- DirectX: Version 9.0c
- Storage: 100MB available space
- Sound Card: DirectX® compatible sound card
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