Defender's Quest
is a tower defense/RPG hybrid that emphasizes tactical depth, customization, and story. This means no random encounters, no spiky-haired Eim-kids, no forced timeouts, and no boring, repetitive battles. The battle system is based on tower defense, with individual characters taking the place of towers. Each character develops, learns skills, and equips equipment individually, allowing the player to customize their combat experience and strategy. The overall structure of the game is similar to "tactical" RPGs, but with a real-time battle system. The game speed can be adjusted, and orders can even be issued during pauses. It also features an engaging, character-driven story written by a real-life English student! The story strives to be fast-paced, intelligent, and always relevant to the gameplay with minimal exposition.
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is a tower defense/RPG hybrid that emphasizes tactical depth, customization, and story. This means no random encounters, no spiky-haired Eim-kids, no forced timeouts, and no boring, repetitive battles. The battle system is based on tower defense, with individual characters taking the place of towers. Each character develops, learns skills, and equips equipment individually, allowing the player to customize their combat experience and strategy. The overall structure of the game is similar to "tactical" RPGs, but with a real-time battle system. The game speed can be adjusted, and orders can even be issued during pauses. It also features an engaging, character-driven story written by a real-life English student! The story strives to be fast-paced, intelligent, and always relevant to the gameplay with minimal exposition.
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