Commander in War - A low-volume strategy game.
On one side, there's a blue base, and on the other, a red one. Both teams start with the same resources and conditions. The army that can destroy its enemy and keep its headquarters from falling wins. Gameplay is based on a "wall-to-wall" mechanic - tap on a unit's icon to launch it onto the battlefield, collect resources, and increase the number of team members. All equipment and soldiers fight automatically, and your goal is to carefully consider tactics and build an invincible army from the available units.
On one side, there's a blue base, and on the other, a red one. Both teams start with the same resources and conditions. The army that can destroy its enemy and keep its headquarters from falling wins. Gameplay is based on a "wall-to-wall" mechanic - tap on a unit's icon to launch it onto the battlefield, collect resources, and increase the number of team members. All equipment and soldiers fight automatically, and your goal is to carefully consider tactics and build an invincible army from the available units.