Clock Tower is a horror adventure game
originally released on September 14, 1995. The player controls a girl named Jennifer, an orphan girl who is brought to the creepy "Clock Tower" mansion with her friends from the orphanage, to explore a massive mansion. A range of immersive themes, such as a helpless protagonist with no choice but to escape, an oppressive environment, and a terrifying enemy who suddenly appears, will strongly impact the player. The game begins with Jennifer visiting the mansion as an adopted daughter with the orphanage teacher and her friends. However, after a short while, her friends suddenly disappear with a scream. Jennifer is left alone to wander the mansion, where unimaginable horrors await her. In the mansion, a host of hostile enemies appear before Jennifer. The most terrifying among them is "Scissorman," a small man carrying large scissors. The Scissorman suddenly appears in unexpected places, mercilessly stalking Jennifer, with the menacing sound of his scissors. Jennifer lacks the strength to defend herself, so you'll have to be creative to escape the attacking enemies. Items and hiding places must be used wisely. Using everything in the mansion is key to survival. The last resort is the "panic button." You can exercise Jennifer's desperate will to survive by pressing the button repeatedly. If used correctly, it may be possible to break free and escape the crisis. The growing terror of Scissorman. Players aim to rescue their friends and escape the mansion by hiding Jennifer well and directing her escape. Jennifer's realistic facial expressions and escape maneuvers that change with the situation, as well as the graphics inside the mansion, create a deep sense of fear. The ending will change depending on the friends you rescue and the information obtained from the search.
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originally released on September 14, 1995. The player controls a girl named Jennifer, an orphan girl who is brought to the creepy "Clock Tower" mansion with her friends from the orphanage, to explore a massive mansion. A range of immersive themes, such as a helpless protagonist with no choice but to escape, an oppressive environment, and a terrifying enemy who suddenly appears, will strongly impact the player. The game begins with Jennifer visiting the mansion as an adopted daughter with the orphanage teacher and her friends. However, after a short while, her friends suddenly disappear with a scream. Jennifer is left alone to wander the mansion, where unimaginable horrors await her. In the mansion, a host of hostile enemies appear before Jennifer. The most terrifying among them is "Scissorman," a small man carrying large scissors. The Scissorman suddenly appears in unexpected places, mercilessly stalking Jennifer, with the menacing sound of his scissors. Jennifer lacks the strength to defend herself, so you'll have to be creative to escape the attacking enemies. Items and hiding places must be used wisely. Using everything in the mansion is key to survival. The last resort is the "panic button." You can exercise Jennifer's desperate will to survive by pressing the button repeatedly. If used correctly, it may be possible to break free and escape the crisis. The growing terror of Scissorman. Players aim to rescue their friends and escape the mansion by hiding Jennifer well and directing her escape. Jennifer's realistic facial expressions and escape maneuvers that change with the situation, as well as the graphics inside the mansion, create a deep sense of fear. The ending will change depending on the friends you rescue and the information obtained from the search.
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